Devlog 4 - Animations, Presentation, Graphics
Start of a new week and a new level has been uploaded to the game :) however it's been a busy week and quite a lot has changed.
Have added in animations for the various enemies that the player will encounter. Both ghost enemies previously seen now have animations.
The Player character now also comes with animations, although these might still be updated somewhat in the future.
Have added a brand new enemy type. I like to call the the ghoul walls. They spawn after a wall piece disappears and potentially blocks the player character from moving forward. Don't get caught, they can hurt a lot.
Have changed the font used in the game to a style which is more consistent with the general art style of the game. Have also changed the color of all the text in the game to be easier to read in general.
Have added the reset button as requested, now you don't have to die to reset the game if you make a mistake. It's the small things in life isn't it?
Get Cargo Caper
Cargo Caper
A sokoban like puzzle game
Status | In development |
Author | Absolutelii |
Genre | Puzzle |
More posts
- Devlog 5 - Updates based on feedbackMay 29, 2024
- Devlog 3 - Enemies and InteractionsMay 06, 2024
- DevLog week 2 level BlockingMay 02, 2024
- DevLog 1May 01, 2024
- Cargo Caper - ConceptApr 15, 2024
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